Thief

The Thief is another slow starting class with large growth in almost all stats causing them to by-pass most other classes in power later in the game.

Stat Growth

Talent shows how often or well that stat will increase when the Thief gains a level.

Class Skill

Sneaky Strike- The formula for the stats it adds are approximately as follows.

+Strength= (Character Level x 2)

+Evade= 10+Character Level

+Gold= Character Level

This skill isn't really too noticeable at first, but with it you can train in higher level areas quite a bit earlier. Due to 500 second timer though, it requires some more attention if you want to risk training in those areas. If you can't afford the time to pay attention while you leave the game running, then you're stuck in the mystic woods for some time if you'd rather not risk dying.

Class Upgrade

At level 30, the thief upgrades into the bandit class. Being promoted to a bandit provides you with an extra 15 strength, and 10 more defense.

Training Locations:

100% survival rate Assuming sneaky strike is kept on:

Levels 1-4/5- Mystic Forest

Levels 4/5-9- Pandora Plains (Need about 27 minimum strength including the class skill for harpies)

Levels 9-11/12- Golem's Cave

Levels 11/12-14/15- The Swamp (Need about a minimum of 42 strength including the class skill for Steve)

Levels 14/15-17/18- Death Desert (Need about a minimum fof 62 strength including the class skill for red dudes)

Levels 17/18-?? Volcano

(Training list in progress)

Training Tips:

When training in Pandora Plains, just pray that you don't encounter the Bluejay as it will kill you until you have around 100 hp. You may be able to get away with less hp if you have more strength though, but by the point you can survive it there are much better places for experience.